![]() ![]() Add workflow to automatically check code style issues for PRs.Fixes upside-down rendering in 20XX and Go Rally, and possibly other games using OpenGL on the Switch.Fix incorrect fragment origin when YNegate is enabled.Fixes a crash in Jurassic World Evolution, though it still does not go in-game.CPU (A64): Add Fmaxp & Fminp Scalar Inst.s, Fast & Slow Paths with Tests.Jurassic World Evolution now goes in-game.(Graphics.Shader): Handle EmitSuatom constant dests and EmitSuld zero dest reg.Updates the DiscordRichPresence dependency.nuget: bump DiscordRichPresence from 1.1.3.18 to 1.2.1.24.On macOS, improves performance in Pokémon Legends Arceus.GPU: Don't sync/bind index buffer when it's not in use.On macOS, fixes a crash in Pikmin 3 when finishing the tutorial or on the results screen at the end of a day.Do not add more code after alpha test discard on fragment shader.Allows P3 and other wide-gamut displays to utilize their entire color space at the cost of intended sRGB color accuracy.Added the option to pass the color space selector to the native display instead of the backend.Implement Color Space Passthrough option (Vulkan/Avalonia only).Fixes an issue where games would crash if mods utilizing JIT (most notably exlaunch) were used.Allow access to code memory for exefs mods.Fixes a regression from 1.1.978 that caused ARCropolis mods to crash. ![]() hid: Prevent out of bounds array access.All updates to the Ryujinx official master build will be documented in this file.įor 1.0.x releases, see here. ![]()
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